![]() Their expertise in using the environment against them allows them to replace their Wargear regularly depending on their needs, enabling them to deploy deadly ordinances in the middle of the battlefield (Bomb Squig) or be set up anywhere within 9’’ of enemy deployment zones and models (Kunnin’ Infiltrators). ![]() The word “covert” isn’t ordinarily associated with the rowdy Orks, which explains why many distrust Kommandos who enjoy sabotage and subterfuge. Warbikers make excellent units for Speedwaaaghs!, as the additional weapon attacks (Da Big Race) and Armor Penetration (Give ‘Em Sum Dakka!) can debilitate enemy forces. Depending on the type of Warbiker, they can even move immediately after shooting a la hit-and-run (Drive By Dakka, Evil Sunz) and even shoot while Falling Back (More Gitz Over ‘Ere). Thick smoke belching from their Warbikes makes them hard to hit (Cloud of Smoke), and the roaring of unstable engines means they go uncontrollably fast to maneuver (Big Red Button). What makes Warbikers a potent Ork unit is how speed is used to their advantage. As a Warhammer 40K unit, players can attach various weapons to both Warbikers and their Boss Nob on Warbike, reflecting how Warbikerz don’t even care if their weapons are too heavy for their Warbikes - if their bikes swerve uncontrollably while firing, it’s part of the fun. ![]() Bikerboyz or Warbikers of the Kult of Speed are velocity addicts that can’t resist racing at suicidal speeds, with the likes of legendary Warbiker Wazdakka Gutsmek more than willing to scout the battlefield to trigger traps and catch enemies off-guard.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |